Published by The Fullbright Company
1. Where is everyone? And what's happened here? Unravel the mystery for yourself in Gone Home, a story exploration game from The Fullbright Company.
2. Interrogate every detail of a seemingly normal house to discover the story of the people who live there.
3. You expect your family to greet you, but the house is empty.
4. Gone Home is an interactive exploration simulator.
5. Pick up objects and examine them to discover clues.
6. "A captivating and deeply poignant journey of discovery.
7. 1:15 AM You arrive home after a year abroad.
8. Open any drawer and door.
9. June 7th, 1995.
10. Uncover the events of one family's lives by investigating what they've left behind.
Download and Install Gone Home - PC
Download for PC - server 1 -->Intel, 64-bit processor, OS X 10.7 or later.
Compactible OS list:Yes. The app is 100 percent (100%) safe to download and Install. Our download links are from safe sources and are frequently virus scanned to protect you
Great, albiet overpriced
Simply put, I loved this game. The story was moving and captivating and the end was wonderful. The mechanics of the game made it easy to play and very intuitive. I definitely enjoyed all of the little nuances in the game (music, stories, notes, that comment about leaving all of the lights on) and they really made it feel like you were in a real house with real people. It was definitely interesting to try and predict where the story was going at the beginning since I didn’t know anything about it, you could see it going in a lot of different directions. My main complaint would have to be either the price or the length of the game. I loved the fact that it was short enough to play in one sitting (I actually reccomend not breaking it up), but because it is so short there really isn’t any replay value, $15 or $20 seems a little steep. The only reason that I was willing to pay that much is because I had heard multiple good reviews and I had some money left over on my account. I would absolutely love it if there were additional installments though. Overall, it was a great game, but if more like this are made (which I sincerely hope there are) they should be longer, replayable, or cheaper.
An abominable blight to the world of gaming
While I woud never hope for an internet apocalypse to wipe away every piece of data in the world, there will be one positive being that all traces of this game would be erased from existence. While I respect games or any media that subverts expectations, there still needs to be something worthwhile to justify the time you will spend with the media. This “game” however has nothing of value to offer. The love story that is often praised is on par with that of some pathetic tumblr blog. The game is mercifully two hours long, assuming you do not speed run and check every nook and cranny of the house in the hopeless attempt to find something… anything of interest. You never will. There are hints of interests, but the game does not care about it, and would rather push this embarassing story. Literally anything is more fun than the two wasted hours here. The dentist and scraping away to bloody up your gums. A loved ones funeral. Getting berrated by a supervisor at work. Any of these are preferable. Why critics love this game is beyond me. I suppose it was some evil scheme with these talentless developers to help swindle customers of their money, to which I say mission accomplished. You tricked me out of my money. Now do the world a favor and quit the industry and never make another turgid game again.
Fairly well thought out, immersive gameplay, comparatively overpriced
Briefly, this game was very immersive and managed to keep and aura of spookiness around itself despite there really being nothing spooky at all. The developers succeeded in making a game where you begin to understand and care about the characters they’ve created despite there being no actual characters to interact with directly. I thought the game was, overall, very unique and enjoyable, and at the end it was rather heartwarming. That said, I do agree with some other reviews which say the game is overpriced. It’s not that it isn’t a game deserving of $20, but that compared to other, larger games with more developers and more hours of gameplay, it seems overpriced. I would say a perfect price point for this game would be $15, not $20. But hey, that’s just me, and like I said this game was good and interesting, although not quite challenging enough.
Nice story but about 5% of an actual game
This game could more accurately be described as a walk-through graphic novel. I’m very confused by all of the postiive reviews. The story itself was nice and well “acted” (voice actress). The game play was mediocre, basically a house full of objects (glasses, cans, boxes, packs of cards), 99% of which are meaningless to the story but which you waste a bunch of time trying to figure out the meaning of. Objects fall and bounce meaninglessly around and scrolling through the halls and rooms is slow and tedious. You are required to walk slowly through the house which makes sense because you’ll finish in 2 hours, if you were able to go fast it would be more like 30 minutes. There are no puzzles or action or anything, just the most simplistic When the game was over I honestly thought I had finished just one chapter of say 5-10 chapters but that was it. This would have been nice if I’d paid $3 but I paid $15 which is outrageous. A disappointing rip-off.
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