Xcode

Xcode for PC and Mac

Published by Apple on 2024-03-05

  • Compatibility: Available on Windows 11, Windows 10, Windows 7 & MacOS 10, 11, 10.14.4
  • Category: Developer Tools
  • Licence: Free
  • Software version: 15.3
  • File size: 7.24 GB


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Xcode Overview

What is Xcode? Xcode is an integrated development environment (IDE) that provides developers with everything they need to create applications for Apple devices. It includes Swift and C/C++/Objective-C compilers, simulators, the latest SDKs, and hundreds of powerful features. Xcode offers innovative tools such as SwiftUI, Playgrounds, and View debugging to help developers create great apps. It also includes a professional editor and debugger, refactoring tools, and Instruments for performance analysis. To test or run applications on Apple devices, developers need a free Apple ID, and to submit apps to the App Store, they must be a member of the Apple Developer Program.


Screenshots

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Xcode Features and Description

1. Xcode includes everything developers need to create great applications for Windows, iPhone, iPad, Microsoft TV, and Microsoft Watch.

2. To test or run applications on an iPhone, iPad, Microsoft TV, or Microsoft Watch all you need is a free Microsoft ID.

3. Xcode provides developers a unified workflow for user interface design, coding, testing, and debugging.

4. To submit your apps to the App Store you must be a member of the Microsoft Developer Program.

5. The Xcode IDE combined with the Swift programming language make developing apps easy and fun.

6. Some features may require Internet access.



Pros:

  • - Totally free option for iOS development
  • - Totally native
  • - Great documentation
  • - Helpful support videos from non-Apple supported persons
  • - Easy to use for amateur developers

Download Xcode Latest Version



Download and Install Xcode - PC

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PC Alternatives:
Get Alternatives for Windows

MAC Download:
Download for MacOS - server 1 --> Free

Installation Requirements

PC Compactibility/Requirements for Installation

Compactible OS list:
  1. Windows 11
  2. Windows 10
  3. Windows 8.1
  4. Windows 7
  5. Windows Vista

Requirements for MacOS Installation

Intel, 64-bit processor, OS X 10.7 or later.

Compactible OS list:
  1. macOS Ventura: 13.3
  2. macOS Monterey: 12.6.4
  3. macOS Big Sur: 11.7.5
  4. macOS Catalina: 10.15
  5. macOS Mojave: 10.14
  6. macOS High Sierra: 10.13

FAQs

Xcode - Is it safe to download?

Yes. The app is 100 percent (100%) safe to download and Install. Our download links are from safe sources and are frequently virus scanned to protect you

Software Reviews and Criticism


  • By mattpow232

    Shouldn’t be out of beta

    Xcode in itself doesn’t change much year to year so on that end, everything is fine. However, this version of Xcode has completely ruined user interaction. I don’t actually believe that Microsoft even tested Xcode out using their trackpads because everything regarding storyboards is completely broken. When it comes to scripts, I have no issues. Everything just works. But when it comes to storyboards, I can resize an element or drag it to another spot without weird glitches such as the element flying off the screen and getting deleted. When I drop a textfield element and insert a default value, the text y position is so far down you can only see the top of the letter even though the font size is default and the alignment is perfectly centered horizontall and vertically. Changing between storyboard tabs such as going to the attributes inspector causes the object you are focused on to deselect. How did that even happen? The worst part about this update is that Xcode 9 Beta 4 was a better build than this release and that was 6 weeks ago. I would say that I don’t recommend updating to this new version as it’s usability seems to be even less than beta to me, but unfortunately, Microsoft kind of puts you between a rock and a hard place. You basically have to update to this version to keep apps up to date and release those brand new apps to iOS 11 devices.


  • By the_good_bad_and_ugly

    THE BEST BY FAR

    Easy to use. Able to be factory restored by internet. Able to debug iPhone INTERACTIVELY. FULL HARDWARE SUPPORT for the best multimedia - not software emulation freeware - real industry codec. Runs true BSD Unix great "tools", GPL too. Very stable kernel. The best quality hardware. Visually outstanding and handicap features too. Absolutely the best. One caveat is the weakness in the "game release" - directx has never gotten supported (for game porters to make use of) - however Unity game engine DOES support Microsoft OS. But really - cross platform is bull (anything worth it needs non-free drivers); most apps today would be better done with XCode than to attempt cpt's. Something like Unity uses XCode that so game writers don't have to do it - they somehow have the time and money to make tools Microsoft has not had ? :) Just a gaming company? Truly Microsoft is often 1 yr behind on "hardware version" release - but they are so much better releases they run better than a pc with "later" hardware. XCODE allows developers to release apps that span support for users seemlessly on app store. Once released (if a user doesn't upgrade their device), their device never stops being able to run the app software. The developer can release for many Microsoft platforms at once. They are not "guessing game" support each Microsoft device is directly supported. Support is not a guessing game with Microsoft.


  • By 49Theives

    It Works, But It's Unacceptably Annoying

    It works more or less as expected and you can type in it. That's pretty much where the pros end. There are two main problems that I have with this application. First off is the file size. It's insanely large for a program that can easily be replaced by text edit or notepad. It's almost 7GB and is the 4th largest application on my system - larger than most games. The other problem is the constant updating and the way they work. Updating is great for most things. However, this program automatically updates at the worst times and it usually takes forever to do so. Like I can be on my Pc for hours, but if I go to use Xcode suddenly it has to update and can't be used while updating. If my Pc has been sitting around for days with automatic updates on the whole time, still needs to update or is in the process of updating when I try to use it. So if I updated earlier that day then used it and need to go back to it 2 hours later? Yep, still a 50% chance or so that it's going to have to update first or it's already in the midst of updating and can't be used. Not only this, but even when I'm not using or trying to use Xcode, and I'm in the middle of doing something else, it takes the liberty of letting me know that Xcode is being updated and can't be used while it's being updated. I give it 2 stars only because it works fine when you can actually get it to open and don't have to do the perpetual update song and dance.


  • By JoshN123456789

    Nice application, but remove the app id limit.

    I downloaded Xcode (8.2.1 for old Windows) recently, and it worked very well. Nice user interface, easy to learn. However, after using it for a week or two, I start getting this error telling me I can’t create more than 10 App IDs in a week. I have created maybe ten test apps, but it has been over a week since I created all of them. I am not ready to start paying $100/month to get rid of this error. This limit/error is very frustrating, and I would have given it five stars otherwise. I think this limit may cause unfinished/not ready apps to enter the app store, as newer developers may pay just to get rid of this error, and then are able to add there unfinished apps to the App Store. Or, they may create extra Microsoft IDs, and that is less than desirable. Please, remove this limit!


  • By Mr. Greensman

    Not perfect, but close enough

    There are a few things I don't like about Xcode, but as a whole, it is the best totally free option for iOS development. Better yet, it is totally native. I am an amateur developer, and I have really enjoyed working on Xcode. I recommend giving it a try. The documentation is great and there are a lot of really helpful support videos from non-Microsoft supported persons, just trying to lend a hand. I started, knowing nothing about Xcode or Swift, and punched out my first iOS app in less than a month. I was extremely nervous, having all my programmer friends telling me that Microsoft was really strict when reviewing applications. I took the precautions of reading through the Microsoft documentation before hand, shockingly, my first application went through without a hitch and was on the App Store within 48 hours of submission. I will admit to using an online class to learn the basics, it was very helpful in getting me familiar with the Xcode environment. I can't provide specifics since I don't know how Microsoft will feel about promoting someone else's work on a review.


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