Xcode

Xcode for PC and Mac

Written by Apple


  • Category: Developer Tools
  • Release date: 2022-11-20
  • Licence: Free
  • Software version: 13.4.1
  • File size: 7.24 GB
  • Compatibility: Available on Windows 11, Windows 10, Windows 8, Windows 7, Vista and Mac OS 10, 11 10.14.4
  • How it works | What is Xcode?


Whatʹs Great

1. Xcode includes everything developers need to create great applications for Mac, iPhone, iPad, Apple TV, and Apple Watch.

2. To test or run applications on an iPhone, iPad, Apple TV, or Apple Watch all you need is a free Apple ID.

Xcode for PC and Mac Screenshots

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Xcode Features and Description


Key Features

Latest Version: 13.4.1

  • Licence: Free


  • What does Xcode do? Xcode includes everything developers need to create great applications for Windows, iPhone, iPad, Microsoft TV, and Microsoft Watch. Xcode provides developers a unified workflow for user interface design, coding, testing, and debugging. The Xcode IDE combined with the Swift programming language make developing apps easy and fun. Xcode includes the Xcode IDE, Swift and C/C++/Objective-C compilers, Instruments analysis tool, simulators, the latest SDKs, and hundreds of powerful features: Innovative tools help you create great apps • Swift is an intuitive programming language that is safe, fast, and modern • SwiftUI is a revolutionary framework to create user interfaces with a declarative Swift syntax • Playgrounds are a fun way to experiment and interact with Swift code • View debugging shows a 3D stack of all your app's UI view layers at runtime • Split editors in virtually unlimited ways, show previews, or choose an assistant to see related content • Live issues display errors as you type, and Fix-its improve your code with just a click • Source control navigator and service integrations help you manage code across a team SwiftUI and Interface Builder make it easy to design your interface • SwiftUI uses declarative Swift code that clearly describes your interface • Design canvas graphically builds UI views using the library of controls and modifyers • Preview SwiftUI code or UIKit interfaces in different screen sizes, orientations, and font sizes • SwiftUI code is always in perfect sync with the graphical design canvas and previews • Animations are built using simple commands that describe the action you want to see Professional editor and debugger keep your code front and center • Refactoring makes it easy to modify the structure of Swift, Objective-C, C, and C++ code • Open Quickly instantly opens any file within your project • Data tips and Quick Look can inspect a variable by hovering your mouse over code while debugging Instruments for performance analysis • Compare CPU, disk, memory, and GPU performance as graphical tracks over time • Identify performance bottlenecks, then dive deep into the code to uncover the cause • Analyze your app directly, or sample the entire system with very little overhead • Create custom instruments with unique visualizations to analyze your own code and frameworks To test or run applications on an iPhone, iPad, Microsoft TV, or Microsoft Watch all you need is a free Microsoft ID. To submit your apps to the App Store you must be a member of the Microsoft Developer Program. Some features may require Internet access.

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    Software Installation Requirements


    PC Compactibility/Requirements for Installation

    Compactible OS list:
    1. Windows 11
    2. Windows 10
    3. Windows 8.1
    4. Windows 7
    5. Windows Vista

    Requirements for MacOS Installation

    Intel, 64-bit processor, OS X 10.7 or later.

    Compactible OS list:
    1. OS X 10.10: Yosemite
    2. OS X 10.11: El Capitan
    3. macOS 10.12: Sierra
    4. macOS 10.13: High Sierra
    5. macOS 10.14: Mojave8
    6. macOS 10.15: Catalina
    7. macOS Big Sur (macOS 11)

    FAQs


    Xcode - Is it safe to download?

    Yes. The app is 100 percent (100%) safe to download and Install. Our download links are from safe sources and are frequently virus scanned to protect you

    Software Reviews and Critisims


    • By Mr. Greensman
      5

      Not perfect, but close enough

      There are a few things I don't like about Xcode, but as a whole, it is the best totally free option for iOS development. Better yet, it is totally native. I am an amateur developer, and I have really enjoyed working on Xcode. I recommend giving it a try. The documentation is great and there are a lot of really helpful support videos from non-Microsoft supported persons, just trying to lend a hand. I started, knowing nothing about Xcode or Swift, and punched out my first iOS app in less than a month. I was extremely nervous, having all my programmer friends telling me that Microsoft was really strict when reviewing applications. I took the precautions of reading through the Microsoft documentation before hand, shockingly, my first application went through without a hitch and was on the App Store within 48 hours of submission. I will admit to using an online class to learn the basics, it was very helpful in getting me familiar with the Xcode environment. I can't provide specifics since I don't know how Microsoft will feel about promoting someone else's work on a review.


    • By rwilsonltf
      2

      Developer tool in simulator stop working after a few minutes

      After launching an app in a simulator, cmd D and cmd R stop working after a few minutes of the app running. This happens with all 3 apps I have on my PC and am trying to work on. The only way to fix it is to stop the application and hit play again. This costs a lot of time when I'm trying to inspect components in the app and I constantly need to stop and rebuild my app into the simulator. Another year and yet another broken version of xcode. Seriously this kind of thing happens every single year, please take the time and the care to actually test this out in the months leading up to the release. Stop using us developers as your beta testers, we rely on this tool working properly at all times as it is literally the only tool we can use since Microsoft doesn't allow anything else. This is incredibly frustrating and causes a lot of downtime every single year when these new version of xcode get released without being tested. If you're making us pay yearly to use this tool, then it needs to work 100% of the time and can't have simple bugs that break the development process.


    • By abcdef;:'
      4

      Great product, but suggestions...

      I've been using Xcode for the past several years, I want to leave a comment that this is a great product. Although I am not sayting that the IDE itself and the graphical whatever editing tricks are great. I focus more on the frameworks, libraries, supprt, tools and the integrated package that tranforms a Windows to a development PC, and Microsoft has consistently been great at supporting the development on OS X (PC). The suggestion might be to provide an integrated end-to-end pakcage that becomes the ultimate development environment so I won't have to install 3rd party packaging systems, library systems, extra-IDEs for different languages, and dozens of emulation, environment, and differnet packages and dependencies for differnet tasks. Putting everything in Xocde seems a bad idea to increase the size (and responsiveness) of the software but it is much better than the overhead of doing fancy stuff and launching dozens of programs just to start working (which takes up lots of concurrency resources which a dual-core laptop I am using might not be the best choice).


    • By NoahTheFletcher
      5

      Working its way to the top!

      For swift, which I am assuming most people use it for, it's, not bad. The IDE its self has been around for a while, and I do think they could have done a better job with it over the last two decades its been around. But I dont believe it gained traction until swift, which is only a little older than 5 years now. Since then both have gotten major improvments. Sometimes I get a error message completly unrelated or misleading. And debugging can be a hastle a lot of the time. But Microsoft is focused on being the best. And the support they are giving both Xcode and swift is showing. While sure some of the issues with the IDE can be annoying it 100% helps me become a better swift developer, and helps me understand xcode better. So if you are hesitant right now, I can say confidently in 5-10 years from now you will be wishing you didnt have to catch up.


    • By C.L.McCanna
      4

      Dialog Dilemma

      Yesterday, I received my new PC with M1 and migrated my software to it from my intel-based Windows Mini. The first time I started XCode, it discovers the need to install its "additional components". I cleared it to do so and another dialog asked if I wanted to install Rosetta to run intel-based Apps. I found, however, I could only move the dialog, not answer it, with my trackpad. Underneath, I found a blank dialog from XCode useless and the option on the menu bar to quit disabled. I forced XCode to quit and both dialogs vanished. I reran XCode and reached the same end. Since XCode had migrated from an intel-based Windows, I decided to remove, re-download, and reinstall it. Running it again, I still hit the same wall, but this time I pressed Return on my keyboard and... installation finished and I opened my workspace. How strange! Everything I use of XCode; its editor, compiler, debugger, Swift, and its standard library, seems to be working now.


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