Published by New York Hall of Science on 2023-12-21
The Pack Overview
What is The Pack? The Pack is an open-world puzzle and survival game set in a future world called Algos, where ecosystems have faltered, and water and food are scarce. The player must replenish water sources and find varied seeds scattered throughout the world to restore balance to the environment. The player is accompanied by a "Pack" of helpful creatures with special skills that can be combined in a sequence (algorithm) to perform complex tasks and overcome challenges. The game encourages problem-solving, computational thinking, and basic coding principles. Educational guidelines are available for free download from the New York Hall of Science website. The project was supported by the JPB Foundation and the National Science Foundation.
1. Help restore the world to an ecologically balanced state in this open-world puzzle and survival game – while learning some computational thinking along the way! The Pack is set in Algos, a future world where healthy ecosystems have faltered, water and food are scarce, and it’s up to you and your Pack to help fix the environment.
2. You find yourself waking up in a barren land where the only way to bring balanced life back is to replenish water sources and find varied seeds that are scattered all over the world! You can’t do it alone, and can’t stray too far from water, so you and a “Pack” of helpful creatures set out on an adventure across Algos.
3. Throughout the game, you must find food sources to attract your own Pack made of local Algos creatures with special skills that will help you in your new environment.
4. These creatures have functions like digging, moving, holding, grabbing and bumping, skills that will help you collect seeds and bring water to dry areas.
5. Any opinions, findings, and conclusions or recommendations expressed in this material are those of the author(s) and do not necessarily reflect the views of the National Science Foundation.
6. When your Pack has more than one type of creature, you can combine them in a sequence (also known as an algorithm) to perform complex tasks and overcome challenges.
7. The Pack is a science and math-based game created by the New York Hall of Science.
8. This material is based upon work supported by the National Science Foundation under Grant No.
9. The game encourages problem-solving and computational thinking as well as enforces basic coding principles.
10. This project was supported by the JPB Foundation.
11. Educational guidelines are available to download free from our website.
Download and Install The Pack - NYSCI - PC
Download for PC - server 1 -->Intel, 64-bit processor, OS X 10.7 or later.
Compactible OS list:Yes. The app is 100 percent (100%) safe to download and Install. Our download links are from safe sources and are frequently virus scanned to protect you
Needs a little more guidance
I've been playing this for a few days now-- apparently I added too many creatures to my pack and I don't have room for any new ones. I did not know this was possible as it wasn't presented at any time during the game. I like the game, but I don't have an unlimited amount of time to figure every single thing. I do not know how to have a creature leave the pack, or if this is even necessary. I don't know if I make more land, will I be able to add a creature without getting rid of any? Or is there something I'm missing? Love the game, but in any case I just don't have hours and hours to spend trying to figure out what to do-- it's probably very simple but I don't know what it is, making the game more frustrating than fun at this point. I understand we're supposed to figure it out, but maybe make it a little less completely 100% vague, knowing that people can't live on their phones. I have an actual garden and wildlife habitat I need to tend to IRL, so I'll probably have to quit this game because its taking too much real time, spending two hours trying to figure out how to add to the Pack. Nice concept, but more clues/guidance would be helpful. I've never played games like Minecraft or anything. Maybe the developer is assuming most players have, but as a naturalist this game appealed to me because of the ecological theme, so I went in blind.
Cute, fun, relaxing!
My son and I love playing this game together! It’s so relaxing and challenging in just the right ways. We can build and try out different algorithms to solve the problems, like how to find and gather a seed that is out of reach. I’m drawn to the idea of restoring natural land much more than the other simulation games out there, which seem to mostly be about buildings and war. It could use some improvements with the controls—tap & drag is how you move AND how to move the algorithms around. There are some weird glitches like how the water sometimes stacks and doesn’t spread, and there’s a significant lag in water movement and land re-greening. I would totally pay for this game if someone made improvements!
I don’t usually write reviews especially bad ones but...
Let me start by saying the game is AMAZING. The idea is amazing, graphics everything awesome. Ok now for the venting rant. I want to love this game but it crashes CONSTANTLY! Every 5 minutes or less. As soon as you have a pack of more than 2 or 3 it crashes to the point of unplayable. I had it crash so hard once it never recovered and I had to fully reset my game and start from scratch. After that I figured it was the plethora of AI, so I trimmed how many where in my pack to just one of everything. Nope, still crashes constantly. I get that the environment and, the AI are taxing on an iPod 7 but this is ridiculous. If they can figure out how to make it not crash every 3-5 minutes I would LOVE this game. I’m hoping they have it for PC or something that can handle the processing power that this game needs. But for now, I’ll just wait for some serious updates.
Science Teacher Says Thumbs Up
As a middle school science teacher, I would say that The Pack is simple, yet challenging. I have been playing for a few months and will now introduce it to my students. The game will support my students in their understanding of algorithms and computational thinking as they use creatures to create algorithms and solve problems in Algos. The Pack’s themes fit into several of my learning units such as scientific inquiry and ecology. I’m interested to see how the game enhances their engagement and understanding of patterns, cause and effect, scale, porportion, and quantity etc..
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